It was my last project at Platige Image and the last Call of Duty project I've been involved in so far. This time my role was a little bit different beacuse I worked fully as a Lead Asset LookDev Artist. I mostly helped my great team to improve some texturing/shading stuff related to characters and more important props. I was also responsible for creating the main character's shading, Pawel Brudniak was responsible for the texturing part of this guy. I also used some additional textures from XYZ company for the skin and cloth parts to push the quality a little bit further.
I would like to thanks all the Asset LookDev team members: Filip Adamiak, Agnieszka Bala, Paweł Brudniak, Stefano Feltre, Michal Klimecki, Łukasz Lesiak, Gergely Turbók. Also I can't forget about Supervisor: Konrad Kiełczykowski, Art Director: Kamil Murzyn and Lead Character Artist: Sebastian Lautsch, thanks guys for the project!
Enjoy